There's also font rendering - MacOS is second to none in their font rendering quality. High resolution means smoother and/or smaller fonts, which makes a developer's life more pleasant. The display especially is incredibly important to developers, and Mac laptops have historically severely outclassed the Windows options in the same price range. Maybe it's nothing special under the hood - but the fit and finish outclasses pretty much anything available on the Windows side. Plus, Macs just have really nice hardware (usually). Once you download Parallels on your Mac, its installation assistant will grab and load up the Windows 11 ISO file for. Not to mention MacOS is pretty much *the* development platform for iOS apps - which are far and away the most profitable app platform. Installing Windows on Parallels is no longer a multi-step process either. Good luck getting a non-bodged version of MacOS running on any other platform. Not to mention the same hardware (pre-ARM) would also run native Windows and Linux, which is convenient for cross-platform testing among the three most popular OSes. Las I heard it was pretty universally accepted that 'nix is the best development platform, and MacOS delivers 'nix with a highly polished desktop interface. >A weirdly larger percentage of developers use Macs than probably should.
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